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Inside IEM Katowice: How a small Polish town was an e-sports goliath

For the second one immediately weekend, Katowice, Poland is floor 0 for the sector of e-sports. Following the Intel Extreme Masters (IEM) League of Legends championship closing weekend, the highest professionals from Counter-Strike: Global Offensive (CS:GO) and StarCraft II have now taken over this old fashioned little town.

Over 113,000 folks visited IEM inside of Spodek area and the IEM Expo on the adjoining International Congress Center closing yr when the development was once held over one weekend. George Woo, international match advertising and marketing supervisor at Intel, expects over 125,000 attendees this yr when the whole lot is tallied. The whole inhabitants of Katowice was once slightly below 300,000 as of 2015.

But with IEM Katowice being what many within the business believe the Super Bowl of e-sports—given it’s the fruits of the 11th season of the worldwide event—it’s the livestreams that beam out to the sector throughout platforms like Twitch, ESL.television, and the Intel Extreme Masters web site that experience truly put this town at the map. Last yr’s match was once watched by way of over 34 million gaming fanatics, and Woo believes this yr’s match will simply best 40 million.

And because it seems, I had a small section in IEM Katowice’s delivery.

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When I at the beginning pitched PCWorld about a piece of writing of the way Katowice was the epicenter of e-sports, I had no concept that I used to be in truth concerned within the solution. I’ve written for plenty of shops during the last 25-plus years overlaying the video games business. And a kind of shops was once Forbes. Back in 2012, the ESPNs and Mashables of the sector had been utterly oblivious to e-sports. Editors automatically grew to become down pitches as a result of e-sports was once “just a fad” or now not an actual “business.” Forbes came about to have an open coverage on overlaying all facets of gaming, which allowed me to put up tales and interviews with the main movers and shakers on this fast-growing business.

One such interview again in February 2012 was once with Michal Blicharz, the managing director of professional gaming at ESL. That interview was once learn by way of a councilman from Katowice, who spotted that Blicharz was once Polish, appeared him up on Facebook, and reached out. It grew to become out they’d pals in not unusual. Fast ahead to a few months later and so they had been signing letters of intent between Intel, ESL, and town on the Katowice president’s place of business.

“Katowice is an old industrial city that was built around the coal mines in the region, but today it’s building an image as a place that’s open to modern technology and youth culture,” Blicharz stated. “A global gaming event held in Katowice’s main sports venue fit into the that image very well. The city had the vision to recognize a great opportunity and has benefited tremendously on an economic and PR level. In 2014 the Katowice city council voted a bill to support IEM until 2019.”

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StarCraft 2 fit at IEM Katowice.

That imaginative and prescient helped all events concerned. Before Intel and ESL ran the primary match in Katowice in 2013, the biggest match they’d bought tickets to was once about 1,000 folks. No one within the western global had stuffed out a venue of 11,000 folks. 

“Personally, I thought at the time that having 3,000 people there would be a massive success, and even then the place wouldn’t even be half full,” Blicharz stated. “This is why we had a free entry model with tickets that let you skip the queues and provide other benefits. The turnout surpassed everything I’ve ever imagined—one hour before the start of the show on stage, all seats in the house were completely full, and some two to three thousand people were still queueing outside in the freezing cold (about 22 degrees Fahrenheit).”

Woo admits that Intel wouldn’t have the ability to find the money for the kind of massive match IEM has change into as of late simply 5 years in the past.

“We had some luck on our side,” Woo stated. “The stadium was there, but gaming was under the radar in Poland and we didn’t know if people would show up.”

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People confirmed up.

Attendance higher from 50,000 in 2013 to 104,000 in 2015 and 113,000 in 2016, thank you partly to the growth to the conference middle subsequent to the world.

“Being the first there allowed us to tap into this huge community in central Eastern Europe and people were willing to travel from all parts of Europe to Poland,” Woo stated. “It grew organically.”

It grew such a lot that this yr the development has been unfold over two weekends. Blicharz stated the development ran out of house to house the entire e-sports fanatics closing yr.

“This was the only thing we could do short of building another venue next to the Spodek arena and the International Congress Center,” Blicharz stated. “It has allowed us to extend the tournaments for fans of each respective game without congesting the schedule in the stadium.  No one had done anything like this, to my knowledge, so the whole industry will be much wiser after the double event is over.  It definitely feels like the right thing to do right now.”

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Today IEM in Katowice is the biggest e-sports-themed expo on this planet. There are 20 cubicles packed within the conference middle stuffed with sponsors and video games. Additional spaces within the area be offering previews of recent virtual-reality platforms like Intel’s Project Alloy and video games like Arizona Sunshine, The Unspoken, and Lone Echo. The match additionally showcases different e-sports tournaments, together with CrossFire and Heroes of the Storm on smaller levels, along side an all-female professional CS:GO event.

Blicharz stated it takes 1,845 paintings days’ value of effort in beneath two weeks to verify the development runs easily. And that’s simply the core match team, now not together with exterior body of workers that was once employed to construct the level, safety, catering body of workers and several other different businesses. 

“This is going to be a herculean effort by the company. It’s the largest amount of work ESL’s ever done for one event,” Blicharz stated.

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For the primary time, fanatics with get entry to to VR headsets gets a way of being there as a result of Sliver.television is broadcasting the development in digital actuality. That ties into the whole push by way of Intel to make use of IEM to introduce fanatics to what might be the way forward for aggressive gaming: digital actuality e-sports.

It’s fascinating to suppose small town that wasn’t identified out of doors of Poland simply 5 years in the past is now synonymous with massive corporations like Intel and ESL. And it’s at the cusp of what’s subsequent in e-sports, showcasing VR era to its attendees.

Woo stated the ones fanatics who display up in Poland are some of the maximum passionate in all of e-sports—proper up there with the Brazilians.

“IEM Katowice has a World Cup type of buzz and feel,” Woo stated. “The partnership with the city and those venues allow us to deliver a world class event.”

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